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ExplorerShape

ExplorerShape = "cloud" | "disc" | "square" | "region"

Defined in: scene/types.ts:34

How an item is drawn: a soft cloud for a group you go into, a hard-edged disc or square for a single thing. Distinct shapes read even when items are too small to label. A region is an area of its own, for a fixed scene: its outline (or, without one, its whole box), filled edge to edge, labelled inside. A custom renderer (kind) replaces the shape where one is loaded.