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RenderEdge

Defined in: camera/scene-stack.ts:118

US071 — an edge whose two ends are both drawn in its scene. Positions come from the layer’s own nodes at draw time, so the same edge is placed correctly as a preview, a ghost or current.

id: string

Defined in: camera/scene-stack.ts:120

The edge’s id.


kind: string

Defined in: camera/scene-stack.ts:122

The edge’s kind.


sourceId: string

Defined in: camera/scene-stack.ts:124

The item it starts from.


targetId: string

Defined in: camera/scene-stack.ts:126

The item it ends at.