RenderEdge
Defined in: camera/scene-stack.ts:118
US071 — an edge whose two ends are both drawn in its scene. Positions come from the layer’s own nodes at draw time, so the same edge is placed correctly as a preview, a ghost or current.
Properties
Section titled “Properties”id:
string
Defined in: camera/scene-stack.ts:120
The edge’s id.
kind:
string
Defined in: camera/scene-stack.ts:122
The edge’s kind.
sourceId
Section titled “sourceId”sourceId:
string
Defined in: camera/scene-stack.ts:124
The item it starts from.
targetId
Section titled “targetId”targetId:
string
Defined in: camera/scene-stack.ts:126
The item it ends at.